This also comes with a base update fixing bugs and optimizations, a change to the shotgun's reload functions (aiming down sights stops the reload, for example), and a temporary removal of the bash feature. Not only that, but the mechanics have been coded to be as close as the original game's, this means the melees feature parrying, secondary attacks and the combo strikes, as well as some features I wanted to include, like viewmodel blurring on attacks and so on. It introduces six brand new melee weapons, including perk knives, katana and the infamous crovel! The very first big update for this adddon.